What I’m good at
The tools are half of it. This is the other half: what I bring to a project, each one acting itself out.
Product design
Turning a fuzzy idea into screens people get on the first try.
User research
Talking to people, then sorting what they said into what to build next.
Front-end engineering
React, Next.js, TypeScript, and the CSS nobody else wants to write.
Native apps
SwiftUI apps for iPhone and Mac that feel like they belong there.
Design systems
Tokens and components that keep fifty screens feeling like one product.
AI features
Models put to work on real problems, private when they need to be.
3D
Product renders and small worlds in Blender.
Khaz Headphones
Madrid